Dewey & the Decimals: Learning Games & Activities -- by Paige Taylor (Author) (Electronic or Video Game)
No professional review available
Ages 4 years - 12 years.
Go to Sleep, Baby Child: 62 Favorite Lullabies to Soothe Your Baby (Electronic or Video Game - Parent)
"Some of the sweetest moments of parenting are those snuggling that tiny warm bundle, crooning the songs you dimly remember from your bygone past. This lovely gift book for new parents features more...
Age groups: Toddlerhood (1-3), Infancy (<1)
Fun and Learning Phonics Bus (Electronic or Video Game - Child)
This interactive bus features four learning modes and combines lovable characters, songs and lights to encourage your child to explore letters and phonics. Find letters by name or by sound -- for...
Ages 2 years - 5 years.
Discovery Ball (Electronic or Video Game)
Children of all abilities have a ball with this LeapFrog toy. Babies love to spin it to hear one of 30 classic tunes. Toddlers detach the ball from its base for roll-around fun. It even teaches...
Ages 12 months - 5 years.
Counting Cat (Electronic or Video Game)
Meow! Count, add, and subtract with Counting Cat, the captivating talking toy that makes counting fun! Move the counters left or right, and Counting cat tells you what you've done! Counters also light...
Ages 3 years - 6 years.
Learning Clock (Electronic or Video Game)
As kids move the minute hand, this award-winning geared clock's digital display keeps pace! Color-coded sliding shutters on the digital display provide a self-check. Clock measures 12" x 14".
Ages 5 years - 11 years.
Emotions (c) Flashcards (Electronic or Video Game)
designed to enhance EMOTION identification and awareness programming for both youth and adults. They are a versatile tool that can be creatively adapted to meet a variety of population, groups, and...
Black Families at the Crossroads: Challenges and Prospects -- by Leanor Boulin Johnson, Robert Staples (Authors) (Electronic or Video Game)
"This updated edition of the classic book Black Families at the Crossroads, offers a comprehensive examination of the diverse and complex issues surrounding Black families. Leanor Boulin Johnson and...
Age groups: Adulthood (22+)
Sachiko Means Happiness -- by Kimiko Sakai (Author) (Electronic or Video Game - Child)
Product Description "Although at first five-year-old Sachiko is upset when her grandmother no longer recognizes her, she grows to understand that they can still be happy together."
Age groups: School Age (6-12), Preschool/Kindergarten (3-5)
Veggie Tales (Electronic or Video Game - Child)
"VeggieTales is proud to present ... the dancefloor! Simply plug in the VeggieTales Dance, Dance, Dance pad to your PC or Mac and start movin' and groovin' to your favorite VeggieTales songs"...
Age groups: Toddlerhood (1-3), School Age (6-12), Preschool/Kindergarten (3-5)