Technology is not an end in itself but a means for getting to some other end. For youngsters who attend Tech Camp '04, the "end" will be machines they build using highly specialized sets of LEGO robotics engineering materials, bringing the machines to life through computer control. Through the curriculum of Tech Camp, students learn basic control and programming structures using the LOGO programming language, components of multimedia project production, and publishing on the World Wide Web. Once machines are built and function correctly, they may be used to explore various math and science concepts. Working through this building and presentation process will empower students with the confidence to use technological tools for whatever "ends" they choose to pursue.
School Age (6-12), Adolescence (13-21)
On a typical camp day students spend six to seven hours building machines and writing computer programs to control them, taking digital pictures and video recordings of them for presentations, extending the designs, and breaking down completed projects to begin new ones. Classroom time occurs primarily in the mornings and evenings. Afternoons are spent taking short field trips and pursuing other recreational activities. Field experiences enrich the classroom learning activities and projects.
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